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Susan Persky, Ph.D.

Associate Investigator, Social and Behavioral Research Branch
Public Health Genomics Section

Selected Publications

Persky S., McBride C.M. Immersive virtual environment technology: A promising tool for future social and behavioral genomics research and practice. Health Communication. [In Press]

Sanderson S.C., Persky S., Michie S. Psychological and behavioral responses to genetic test results indicating increased risk of obesity: does the causal pathway from gene to obesity matter? Public Health Genomics. 2009. [Epub]

Persky S., Kaphingst K.A., McCall C., Lachance C., Beall A.C., Blascovich J. Presence relates to distinct outcomes in two virtual environments employing different learning modalities. Cyberpsychol Behav, 12:263-268. 2009. [PubMed]

Kaphingst K.A., Persky S., McCall C., Lachance C., Beall A., Blascovich, J. Testing communication strategies to convey genomic concepts using virtual reality technology. J Health Commun, 14:384-399. 2009. [PubMed]

McCall C., Blascovich J., Young A., Persky S. Proxemic behaviors as predictors of aggression towards black (but not white) males in an immersive virtual environment. Social Influence, 4:138-154. 2009.

Persky S., Blascovich J. Immersive virtual video game play and presence: influences on aggressive feelings and behavior. Presence: Teleoperators and Virtual Environments, 17:57-72. 2008.

Persky S., Kaphingst K.A., Condit C.M., McBride C.M. Assessing hypothetical scenario methodology in genetic susceptibility testing analog studies: a quantitative review. Genet Med, 9:272-738. 2007. [PubMed]

Persky S., Blascovich J. Immersive virtual environments versus traditional platforms: effects of violent and nonviolent video game play. Media Psychology, 10:135-156. 2007.

Bailenson J.N., Swinth K.R., Hoyt C.L., Persky S., Dimov A.E., Blascovich J. The independent and interactive effects of embodied agent appearance and behavior on self report, cognitive, and behavioral markers or copresence in immersive virtual environments. Presence: Teleoperators and Virtual Environments, 14:379-393. 2005.

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Posted: September 24, 2009